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Morph Merge And Split - Extended

Plugins + Scripts Morph Merge And Split - Extended

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Skynet

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Skynet submitted a new resource:

Morph Merge And Split - Extended - Extended features for the original Morph Merge & Split plugin

-- Content:
- Morph Merge and split script files.

-- Description:
- An edit to the original Morph Merge and split by @ceq3 , This edit adds the following features:
- Split hands feature.
- Split feet feature.
- Splitting hands & feet with custom falloff distance for smooth morph transitions, with visuals.
fully supports splitting bone morphs around feet & hands.
- Split morphs can be applied independently with no dislocation...

Read more about this resource...
 
Thank you for the great plugin.
In some models, the neck morph is severely distorted, affecting the clothing. Could you add a function in the next version to separate the face and neck?
 
Thank you for the great plugin.
In some models, the neck morph is severely distorted, affecting the clothing. Could you add a function in the next version to separate the face and neck?
that might be a problem from the original plugin, i haven't touched the original auto-fix head feature. btw you should enable it to avoid the issue you mentioned, idk if you had it enabled or not but that should generally fix the problem.

if you did have it enabled, then send me some screenshots so i can see where the problem might be
 
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