I discovered Virt-A-Mate yesterday and I'm thrilled with it. Now I have a problem that I need some help with:
I want my window camera to follow the player in a stable way. (The player moves and performs a "walk" animation.)
I have tried the following:
1. Window camera has player control as parent. -> Problem: The player control is not moved by the animation and so the window camera stays still.
2. Window camera has player body part (e.g. head or right foot) as parent. -> Problem: The window camera is moved with the player but it's view is not stable and partly not centered on the player. This seems to happen because the parent body part is not stable during the animation.
Does anyone know a better solution?
I want my window camera to follow the player in a stable way. (The player moves and performs a "walk" animation.)
I have tried the following:
1. Window camera has player control as parent. -> Problem: The player control is not moved by the animation and so the window camera stays still.
2. Window camera has player body part (e.g. head or right foot) as parent. -> Problem: The window camera is moved with the player but it's view is not stable and partly not centered on the player. This seems to happen because the parent body part is not stable during the animation.
Does anyone know a better solution?
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