I couldn't figure out a way to do it with timeline or the timeline workshop alternative.
got an animation with head and hand position and rotation looking around at things, head throw backs etc. it's got thrusting too but I'm trying to remove that position data from head as much as possible so I can reuse the animation in other animations.
I could do it manually but even reducing key frames it's a bit of a tedious task (1,000 keyframes)
Thinking if I can lock Y (up/down thrust) and re-record the animation somehow
got an animation with head and hand position and rotation looking around at things, head throw backs etc. it's got thrusting too but I'm trying to remove that position data from head as much as possible so I can reuse the animation in other animations.
I could do it manually but even reducing key frames it's a bit of a tedious task (1,000 keyframes)
Thinking if I can lock Y (up/down thrust) and re-record the animation somehow