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Load assets

Guides Load assets

Ghostwalden

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Ghostwalden submitted a new resource:

Load assets - A Guide on how to load assets

A Guide on how to load assets

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It should be noted that it's a good idea to turn off collision on the CUA before you actually load the asset into it. Characters don't like getting embedded in walls and floors...
 
It should be noted that it's a good idea to turn off collision on the CUA before you actually load the asset into it. Characters don't like getting embedded in walls and floors...
Thanks for the input. If i get this right, i first have to create a CUA and then before load something into it, turn of collision in the Tab Physics object
at the top?

By the way, can i change the downloadable attached file in a Post (resource) that i created?
Could only figure out, how tho edit the post itself.

I would also like to change the downloadable pdf file with this added information about to turn of collision first
 
Correct. Create the CUA from the menu, turn off collision, then load whatever asset you want and reposition if needed. If the particular CUA can't be moved (some are like that), then you have to move the characters.

I'm not sure how it works with PDF guides. Have you tried making an update to the post?
 
Correct. Create the CUA from the menu, turn off collision, then load whatever asset you want and reposition if needed. If the particular CUA can't be moved (some are like that), then you have to move the characters.

I'm not sure how it works with PDF guides. Have you tried making an update to the post?
Ok, thanks for your reply.
I then soon will ad this note to the post.

I did some changes on other posts, but didnt find any option to replace an attached file.
 
You can also save these as presets :) If you happen to use the same thing all the time, but didn't make it a subscene, make the CUA a preset :)
There is also a way to create a folder and some subfolders while typing a file name. Write the items name as "foldername/assetname" ..."magic/firebolt, magic/icebolt, furniture/chair, furniture/bed1"... and you can organize and create folders while saving your items, this works for Hair, Clothes, Poses, Looks too.. I learned this time saver from Everlaster :)
:)
 
You can also save these as presets :) If you happen to use the same thing all the time, but didn't make it a subscene, make the CUA a preset :)
There is also a way to create a folder and some subfolders while typing a file name. Write the items name as "foldername/assetname" ..."magic/firebolt, magic/icebolt, furniture/chair, furniture/bed1"... and you can organize and create folders while saving your items, this works for Hair, Clothes, Poses, Looks too.. I learned this time saver from Everlaster :)
:)
Hi virtamater.
Thanks for this input, i didn't know about this before. I always wanted to know, ho i can add a Preview picture to an asset, that has non.
By making a new preset i can now add a screenshot, that makes it easier to work with.

Also the the thing with the Foldername with a ( / ) before the preset name is really useful.

Ok, i got something new, i can make a tutorial out of it in the future ;)
 
Im kinda new aat this. Now i know i have to insert that first but.. i have a question. Where i need to save the file .var that i download from VAM? i download for example a few cars and save all of them in \AddonPackages but im not seeing them when i use the select file option. Where i need to put them when i download from here?
EDIT: My bad, i saw the picture where u r loading the asset and the route its /custom/assets
Now other question.. the file u load its .assetbundle but i just download .var files from the free assets vam library D: its the same? ill try but it would be great to know if its the same route with .var and .assetbundle
THANKS!
 
Im kinda new aat this. Now i know i have to insert that first but.. i have a question. Where i need to save the file .var that i download from VAM? i download for example a few cars and save all of them in \AddonPackages but im not seeing them when i use the select file option. Where i need to put them when i download from here?
EDIT: My bad, i saw the picture where u r loading the asset and the route its /custom/assets
If you copy the VAR files which you downloaded here into the AddonPackages Folder of your VAM directory, then they are at the right place.
If you are already in VAM, when you do that, you have to rescan packages, as shown in the tutorial.
After that VAM should find it, when you create an CustomUnityAsset and then go to select file.

Now other question.. the file u load its .assetbundle but i just download .var files from the free assets vam library D: its the same? ill try but it would be great to know if its the same route with .var and .assetbundle
THANKS!
Var files and assetbundle files are not the same.
But you only need the Var file.

Var files are Zip files, where everything is packed in.
So in case of Assets, the assetbundle file is packed into the Var file.
For other ressources like hair, clothing, scenes, etc. a lot of different files
are packed into the var file.
So if you download the Var file and add it to the AddonPackages Folder,
VAM is able to read all the files that are in the VAR files.
 

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