I create 3d assets in Cinema4d for my everyday use - not Vam. However, I am thinking of bringing some environments assets over to share with others. However, i have noticed there are two lighting systems in VaM that dont play well together. I have downloaded some environments off the Hub, and they seem to have lighting baked into them and are unaffected by added light atoms. Plus the scene lighting features dont affect them either. Matching character models up to the 'baked in lights' is a pain.
If I was to bring in my own textured room assets into vam, how would I ensure vams own lighting options would effect the scene?
I'd like to know.......
what the skybox lighting actually affects.
What Invisible Light atoms actually effect.
any information really.
Many thanks for pointers and guides.
If I was to bring in my own textured room assets into vam, how would I ensure vams own lighting options would effect the scene?
I'd like to know.......
what the skybox lighting actually affects.
What Invisible Light atoms actually effect.
any information really.
Many thanks for pointers and guides.