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Please be aware that we have released another critical security patch for VaM. We strongly recommend updating to version 1.22.0.12 using the VaM_Updater found in your installation folder.
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Is there a method or plugin that allows assigning different gloss offset and specular offset values for each UV of a PERSON SKIN (for example, torso, face, limbs, etc.)?
You could do it with decal maker. The offset slider effectively blends from 0 (full black) to 1 (full white). if you put a plain image in the uv texture slot you want in decal maker you can use the alpha value of it to get the effect you want. There will be issues with blending where the uv seems join. You could also try overlaying the original specular /gloss map and play around to get a better look.
I recommend you always delete or disable old VAR versions of Decal Maker when updating. Saving the final blended texture is intentionally disabled. Only a single Decal Layer at a time can be saved out via the Move UI. Unless approved by MeshVR I...