CodeyChaos
New member
I'm wondering what the limitations are with creating plugins for CUAs?
I've imported a standard 3 option Unity Dropdown UI that does function visually in a VaM scene as expected (menu expands downwards on click and the selected option changes), but I'm guessing it might be a long shot to be able to access dropdown.value? Or even OnDropdownValueChanged, OnDropdownClicked, OnSetActiveChanged? I've tried any way I can think of currently, but my coding knowledge is nothing to write home about.
If none of that is accessible, then how much functionality can be achieved with a CUA? Since the imported Dropdown CUA functions visually when interacted with, then I'm guessing I could do something like import a door that opens on click. If so, then could a plugin execute that function from another Atom?
If the end goal of a functioning UIDropdown Trgger isn't possible (in World Space, not in a plugins Custom UI), then is it possible to use a UISlider in World Space to select items/atoms instead of a float? Like how a slider is sometimes used in a VaM menu UI or plugins Custom UI as an alternative selector for a neighboring dropdown?
Thank you.
I've imported a standard 3 option Unity Dropdown UI that does function visually in a VaM scene as expected (menu expands downwards on click and the selected option changes), but I'm guessing it might be a long shot to be able to access dropdown.value? Or even OnDropdownValueChanged, OnDropdownClicked, OnSetActiveChanged? I've tried any way I can think of currently, but my coding knowledge is nothing to write home about.
If none of that is accessible, then how much functionality can be achieved with a CUA? Since the imported Dropdown CUA functions visually when interacted with, then I'm guessing I could do something like import a door that opens on click. If so, then could a plugin execute that function from another Atom?
If the end goal of a functioning UIDropdown Trgger isn't possible (in World Space, not in a plugins Custom UI), then is it possible to use a UISlider in World Space to select items/atoms instead of a float? Like how a slider is sometimes used in a VaM menu UI or plugins Custom UI as an alternative selector for a neighboring dropdown?
Thank you.