Question How to make audio source audible from anywhere?

Reanimator

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I'm creating a scene with narration, and I want the audio to be heard at full volume no matter where the player or camera moves to in the scene. I've tried unchecking the "Spatialize" option, and checking the "Ignore distance for volume" option, but the audio is still louder near the source and quiet when far away.
 
There is a "Spatial Blend" slider on the AudioSource. You need to move it all the way to the left. Then it does not take the position relative to the player into account at all....meaning "2D" audio, as in just playing the file.

Edit: "Ignore Distance For Volume" only affects the volume trigger thing, I think.
 
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