Reanimator
Well-known member
When I possess a character, and then relocate the character via a "LoadPresetWithPath" function, the possession is broken; the character moves, but I don't. Is there a way to retain possession? I tried the Passenger plugin, but that has unintended negative effects. Specifically, the camera is tied to the the head node (I assume), so there's a bit of lag and play in the movement. In other words, the world can move without me moving my head, which is a big VR no-no.