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VaM 1.x How to disable Grab gesture for scene

Threads regarding the original VaM 1.x

poma

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Apr 18, 2026
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Is there a way to toggle Grab gesture for the whole scene? Such that Grab button (or more specifically gesture with hand tracking) has no effect on atom nodes. Preferably without walking each atom node because it's assumed to be 3rd party arbitrary scene, and even if we remember previous node state we still might break something if state changes between toggles.

Any approach is acceptable: a custom plugin, dynamically remapping it, or something else. But must be able to toggle it on/off while in a scene.

Bonus: it would be great if it would be possible to toggle this per hand, depending on whether VR hand is visible (if visible - can grab).
 
That's doable, you simply want a plugin that disables all "allow grap/possess" flags in the scene if I'm understanding correctly?
Any atom? Person and other atoms included ?
 
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That's doable, you simply want a plugin that disables all "allow grap/possess" flags in the scene if I'm understanding correctly?
Yes, most importantly for persons, but if all atoms it's even better. I'd like to be able to temporarily disable and be able to restore previous state. Like an on/off toggle. ChatGPT said I can make a plugin that walks all joints on all atoms (or use BulkAllowPossessGrab from snippets), was wondering if there's a simpler way. Also what about separate toggle per hand (so I can bind it to VR hand visibility).

I'm trying to make a mode that reduces accidental gestures, already found navigation lock toggle that prevents accidental navigations, now grab is the most annoying one.
 
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There is no simpler way. I guess you'd have that handled with ChatGPT then.
 
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