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We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.
My VR now has a constant drift/float left that only occurs in this game. Changing dead zone did nothing and turning off navigation and free move do nothing either. Really need some help here
Try reseting your options if you haven't yet, and run vam_updater.exe for Core integrity.
Fortunately I never experienced this, not sure what might be the issue.
One cause of this is controller drift, and it will be experienced at various degrees in a game depending on sensitivity levels. The drift in my Oculus controllers is really bad, I control it by adjusting the dead zone parameters in the controller settings file, and I use a drift plugin that is no longer posted in the Hub, it was posted previously by XPDR.