Here you go. I made a morph for you to exaggerate that area and it looks a little better now.
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Ear Tragus Adjustment - Morphs -
Just a little morph I made for someone in the comments, but I couldn't drop a .var there. Others may find it useful too. The Smooth passes setting in User Preferences in Vam flattens out parts of the ear because there isn't a lot of geometry...hub.virtamate.com
Like I showed in my second post, it is the smooth passes that Vam does which flattens this area. I just imported the g2f base mesh from daz3d and selected these edges (the 4 vertices for the main face and the two in the middle of the tragus.)I extended the area to exaggerate it so that the vam smoothing pass wouldn't completely level out the geometry.
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I'm not sure what you mean by why it doesn't work when you try to make it? it may be because I knew I had to exaggerate the morph beyond how I wanted it to look, as vam would smooth it out.
If you mean making morphs more generally, check out this guide.
How to use Blender to sculpt. - Guides -
Works with Blender 3.6 and lower! This guide will teach you how to shape the model mesh in any way you want using the sculpting tools in blender. Easy to follow along with. Click by Click guide for dummies. 47 pictures in total. Hit me up on...hub.virtamate.com
Now I'm use modeling tools to make charactors. Instead of using VAM's built-in deformation sliders to create character models. Hard and hard and hard...I really never looked in detail to ears to be honest. Now that I see the difference, it does make sense. But it doesn't really bother me that much. What I found more annoying is that I don't get the perfect nose on many of my characters.
I must make the most perfect looks.I really never looked in detail to ears to be honest. Now that I see the difference, it does make sense. But it doesn't really bother me that much. What I found more annoying is that I don't get the perfect nose on many of my characters.