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Hand grasp animation doesn't work

Boolsen

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May 30, 2021
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Hi all, so I've been working on my scene with the AcidBubbles timeline plugin and realized, the hand grasp animation doesn't seem to work on my model. When I create a new person atom of the same model I try to animate, with the same plugins attached, then the morph works just fine. What am I missing?

I don't really want to recreate the animations with a working person atom, I've spent way to many hours on the current animations within the timeline plugin.

Edit:
Nvmd. I found the export timeline animations feature, recreated the person atom and imported the animations again. Now it works. Still odd a morph suddenly stopped working.
 
Last edited:
Hand grasp morph can be conflicting with another default morph, "Finger grasp" (or something like that). One can be locked by the other.
Make sure you're using only one of them.
 
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