i'm not sure where else i can ask this question, but when a person grows, their hair gets all messed up. Turning off hair physics seems to solve the issue, but i'd love to know a solution that lets them keep their hair physics as they grow.
Is the scene using timeline? It maybe fixable by converting the scale target animation to a trigger track transition and then removing "scale" as a target. (not tested though.)when i load a scene that has growth in it, the original model of the scene has perfect hair physics even when they grow, but when i load an appearance preset, the physics behave exactly as they do in the video above. clothing and hair physics break on any new appearance preset in the scene. but as soon as the growth is over, their hair returns to normal. where would i even look to fix this? does it depend if the animation is in AtomPlugin or in Scene Animation?
What scene is it? is it a free hub one?Is the scene using timeline? It maybe fixable by converting the scale target animation to a trigger track transition and then removing "scale" as a target. (not tested though.)