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VaM 1.x Glowing Skin Shader

Threads regarding the original VaM 1.x

virtamater

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Within my Sylvarium Elf asset bundle...The Texture on the windows and glass that had that star pattern. How would I get that to shine and be somewhat transparent on a VaM person?
Its semi transparent.. I'm also trying to figure out how to texture paint that pattern on a person in Blender that has the correct skin to avoid weird seams..
Any suggestions?

:)
 

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Use shapes and create the star then change the shaders perimeters and set the alpha to 1. This creates an actual hole, the then use a spotlight and shine through the hole from the other side adjusting the range... maybe making the angle smaller also would help with dealing with bleeding of the light if there is any and having shadow strength high.
I once looked into creating a glowing skin shader in unity but never really got around to starting it.
 
So you want a glass/ghostly woman effect?
You could make a clothing geo shell with the main and alpha texture on it and use alpha settings to control the transparency, then make the person invisible with "going,going,gone" plugin by Hal9001.
(you need to increase the render cue on the clothing material to get rid of weird shadows and the reverse textures showing up as black)
You could then either fake the glowing effect with specular/gloss settings and good scene lighting like I have below, or try emissive clothing plus by Blazedust to get a real glow.

I made a geowrap clothing a while ago to try and get an animated flowing water effect, so I made a quick alteration to the scene to show the effect with that. (The emissive clothing plugin doesn't work together with the y offset I used to animate the textures flowing down, so this is without it.)
The main issue is that hair doesn't have alpha properties, so you can't do much with it. I made it white and reduced the thickness setting for these screenshots, but you may need cua hair to get an actual better transparent look.
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Sorry for late reply.. i just saw the notification for these answers! thanks!
 
You might want to take a look at the Hollow Madam scene by Perveloper to see how that's done. That scene used the Transparency plugin by ZRSX.
 
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