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VaM 1.x Glowing Skin Shader

Threads regarding the original VaM 1.x

virtamater

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Within my Sylvarium Elf asset bundle...The Texture on the windows and glass that had that star pattern. How would I get that to shine and be somewhat transparent on a VaM person?
Its semi transparent.. I'm also trying to figure out how to texture paint that pattern on a person in Blender that has the correct skin to avoid weird seams..
Any suggestions?

:)
 

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Use shapes and create the star then change the shaders perimeters and set the alpha to 1. This creates an actual hole, the then use a spotlight and shine through the hole from the other side adjusting the range... maybe making the angle smaller also would help with dealing with bleeding of the light if there is any and having shadow strength high.
I once looked into creating a glowing skin shader in unity but never really got around to starting it.
 
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