Flynn's Secret Lab...with Colliders

Environments Flynn's Secret Lab...with Colliders

venkman

Well-known member
Messages
83
Reactions
372
Points
53
venkman submitted a new resource:

Flynn's Secret Lab...with Colliders - Q&D Update

A quick update of the resource(s) by Vamtastic.


I noticed that nothing in the scene actually had collisions, so I imported them back to Unity, threw mesh colliders on the room and chair, and then re-exported.

Easy peasy.

Add a custom unity asset, select this assetbundle, select the prefab.

View attachment 132450

Read more about this resource...
 
It would have been easier to have asked , as i still have the unity asset so could have fixed it .
as no one has said anything of it that i had missed the collisions.

Sorry, didn't mean any disrespect. I just happened to notice they were missing and that the package hadn't been updated in a while.
 
Sorry, didn't mean any disrespect. I just happened to notice they were missing and that the package hadn't been updated in a while.
no problem now mate, gave me chance to fix a few things with it.
your fixed version will be fine as it is will give a choice of the unedited version.
 
Back
Top Bottom