Skynet submitted a new resource:
Fluid Surface Sim - Fluid surface with GPU simulated waves & ripples, with curve handles shaping feature.
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Fluid Surface Sim - Fluid surface with GPU simulated waves & ripples, with curve handles shaping feature.
-- Description:
- A remaster of my previous CPU based simulation Height field water plugin, Now with GPU simulated waves & ripples, better usability & customization.
-- Contents:
- Main var package: FluidSurface script files & .assetbundle file containing surface shaders & compute shaders.
- Extra var package: simple demo scene.
-- How to use?
- Load FluidSurface.cslist on an empty atom or CUA atom...
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