• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Water Surface Simulation (Height Field Water)

Plugins + Scripts Water Surface Simulation (Height Field Water)

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Skynet

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Skynet submitted a new resource:

Water Surface Simulation (Height Field Water) - Interactive water surface simulation

** this plugin is still in experimental development stage **

-- Contents:

- water surface simulation with support for native vam physics & colliders (some primitive objects might not work yet)
- Simulation based propagating waves from object collision
- Object buoyancy depending on it's mass

-- How to use?
- load plugin on any Empty or CUA atom, then play around with plugin settings to control how the water surface & waves behave.
- to...

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