• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Water Surface Simulation (Height Field Water)

Plugins + Scripts Water Surface Simulation (Height Field Water)

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PVP
Version: 1
Posted:
Cool stuff. TY for sharing!
Skynet
Skynet
don't mention it 👍🏼 still not quite happy with it since it is bottlenecked by 1 CPU thread tho, maybe later on i'll figure out a GPU simulation method
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Positive
Version: 1
Posted:
Is it possible to apply it to personnel?
Skynet
Skynet
wym by personnel? head to the discussion section so i can understand you better 👍🏼
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Positive
Version: 1
Posted:
This is something I've always wanted. I haven't used it yet, but I'm excited to see the development of water plugins.
Skynet
Skynet
don't get your hopes high haha it is only an experiment for now
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