• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

water physics

  1. Fluid Surface Sim

    Plugins + Scripts Fluid Surface Sim 3
    Hub-Hosted VAR CC BY

    -- Description: - A remaster of my previous CPU based simulation Height field water plugin, Now with GPU simulated waves & ripples, better usability & customization. -- Contents: - Main var package: FluidSurface script files & .assetbundle file containing surface shaders & compute shaders. -...
  2. Water Surface Simulation (Height Field Water)

    Plugins + Scripts Water Surface Simulation (Height Field Water) 1
    Hub-Hosted VAR CC BY

    ** this plugin is still in experimental development stage ** -- Contents: - water surface simulation with support for native vam physics & colliders (some primitive objects might not work yet) - Simulation based propagating waves from object collision - Object buoyancy depending on it's mass...
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