I'm running into an issue with finger animations in the Timeline plugin.
When I export an animation clip, the finger movements don't seem to apply upon re-importing. If I reload the scene and import the clip back onto the person model, the timeline shows all the keyframes and tracks for the fingers, but the actual fingers remain completely static and don't move at all during playback.
Did I miss a controller binding or target setting during export, or is there a drive mode I need to enable on the hands/fingers? Any help would be greatly appreciated!
When I export an animation clip, the finger movements don't seem to apply upon re-importing. If I reload the scene and import the clip back onto the person model, the timeline shows all the keyframes and tracks for the fingers, but the actual fingers remain completely static and don't move at all during playback.
Did I miss a controller binding or target setting during export, or is there a drive mode I need to enable on the hands/fingers? Any help would be greatly appreciated!