Solved Finger animations not moving after import

KaeeKiu

Member
Joined
Mar 28, 2026
Messages
34
Reactions
3
I'm running into an issue with finger animations in the Timeline plugin.

When I export an animation clip, the finger movements don't seem to apply upon re-importing. If I reload the scene and import the clip back onto the person model, the timeline shows all the keyframes and tracks for the fingers, but the actual fingers remain completely static and don't move at all during playback.

Did I miss a controller binding or target setting during export, or is there a drive mode I need to enable on the hands/fingers? Any help would be greatly appreciated!
 
Check the Finger Control tab (top right) and the mode in use. Switch to try another.
 
Upvote 0
No, I meant Hand control tab, not finger control tab, top right tab of the person atom.
If you're using the PosingHelper plugin I don't know what to do there if the problem is related to it.
 
Upvote 0
No, I meant Hand control tab, not finger control tab, top right tab of the person atom.
If you're using the PosingHelper plugin I don't know what to do there if the problem is related to it.
1789898078675.png

Ah, my bad, I thought you were talking about PosingHelper. I only opened it to demonstrate that the fingers move fine with other tools
 
Upvote 0
No, I meant Hand control tab, not finger control tab, top right tab of the person atom.
If you're using the PosingHelper plugin I don't know what to do there if the problem is related to it.
1789898205305.png

Ahh, It worked by switching it to JSONParam mode! thank you so much!
 
Upvote 0
Back
Top Bottom