• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

VaM 1.x After importing the BVH file, some joints do not have animations.

Threads regarding the original VaM 1.x

FEIFly2080

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My VAM version is 1.22. I animated the G2F model and bones in DAZ in C4D, and then converted them into BVH format. However, strangely, the joints of the limbs and trunk can play the animations, but the joints of the fingers and toes do not have animations (I have checked it with Blender and it is indeed animated). I don't know if it's a problem with the bone naming or something else. I'm an animator and I want to try this workflow, but I'm stuck on this issue.
If you can help me solve this problem, I would be extremely grateful!
Below is my hierarchical structure of bones.
0612.png
 
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