Stopper submitted a new resource:
[Exprerimental] Clothing Colliders - Adds mesh collider to rigid (non-sim) clothing
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[Exprerimental] Clothing Colliders - Adds mesh collider to rigid (non-sim) clothing
Adds a mesh collider to selected clothing.
Disclaimer: Still a WIP. Expect bugs..
Usage
- Add to a Model.
- Select clothing and bodypart to parent to.
- Press the button
Notes
- Does not work for sim clothing.
- Currently uses the base mesh, not the wrapped mesh. (i.e. clothing wrapped to morphs might not show up properly)
- Might not work for all clothing. Some meshes seem to make Unity unhappy.
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