So there is an app called in3D. You can download it for free and scan yourself in a few seconds. It then uses cloud processing to make a fully rigged model with face blendshapes that you can export (for a cost) in multiple formats.
Assuming you can get an FBX or some such (they do metahuman and character creator specific outputs too), is there an easy path to import this model into VaM?
I have all the artistic talent of a blind hedgehog, in a bag. But, scanning myself and my partner into VaM would be an awesome way to avoid needing to hand model or fiddle with morphs.
Anybody tried this or have a suggestions how I could use this existing model in VaM? If I export it from Unity as an assetbundle it's not a "person" atom in Vam, so great for background characters etc but not for primary interaction.
Assuming you can get an FBX or some such (they do metahuman and character creator specific outputs too), is there an easy path to import this model into VaM?
I have all the artistic talent of a blind hedgehog, in a bag. But, scanning myself and my partner into VaM would be an awesome way to avoid needing to hand model or fiddle with morphs.
Anybody tried this or have a suggestions how I could use this existing model in VaM? If I export it from Unity as an assetbundle it's not a "person" atom in Vam, so great for background characters etc but not for primary interaction.