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Solved DLSS 3.5 for RTX graphic cards

Arangoney

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Joined
Oct 11, 2022
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Hi all,

Anyone knows if DLSS 3.5 would be supported for VAM? It looks amazing
Your FPS could be multiplied by 5 times at least.
 
Solution
DLSS won't happen for VAM 1.x, from what I've read around.

It could support AMD's FSR 2.0 (or maybe above, not sure), although that hasn't been implemented yet. I read it might be implemented by way of a Plugin through something like MacGrubber's Post Magic for example. But there's currently something (on a technical level) that prevents even that from happening (but someone is looking into it).

With this said, DLSS (whatever the version) is supposedly going to be supported in VAM 2.0. But yes, I agree; ironically enough it's not really VAM 2.0 that would benefit from DLSS the most, it's VAM 1.x (although yes VAM 1.x is a lot more CPU-dependent, it still would tremendously help especially for Scenes with multiple characters...
i don't think so, but someone here posted a foveated rendering guide, it does increase FPS but won't work with steamVR for some reason
 
Upvote 0
DLSS won't happen for VAM 1.x, from what I've read around.

It could support AMD's FSR 2.0 (or maybe above, not sure), although that hasn't been implemented yet. I read it might be implemented by way of a Plugin through something like MacGrubber's Post Magic for example. But there's currently something (on a technical level) that prevents even that from happening (but someone is looking into it).

With this said, DLSS (whatever the version) is supposedly going to be supported in VAM 2.0. But yes, I agree; ironically enough it's not really VAM 2.0 that would benefit from DLSS the most, it's VAM 1.x (although yes VAM 1.x is a lot more CPU-dependent, it still would tremendously help especially for Scenes with multiple characters and multiple Light sources which can bring nearly any top of the line PCs to their knees).

So yeah, right now for VAM 1.x DLSS support is a no go, but FSR might happen, maybe, we'll see.
 
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