DLSS won't happen for VAM 1.x, from what I've read around.
It could support AMD's FSR 2.0 (or maybe above, not sure), although that hasn't been implemented yet. I read it might be implemented by way of a Plugin through something like MacGrubber's Post Magic for example. But there's currently something (on a technical level) that prevents even that from happening (but someone is looking into it).
With this said, DLSS (whatever the version) is supposedly going to be supported in VAM 2.0. But yes, I agree; ironically enough it's not really VAM 2.0 that would benefit from DLSS the most, it's VAM 1.x (although yes VAM 1.x is a lot more CPU-dependent, it still would tremendously help especially for Scenes with multiple characters...