Creating a custom morph that crosses a geograft seam

ab76156

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Hello,

Is it possible to create a custom morph that crosses the seam of a geograft? For example, if I want to smooth out the lower stomach area down to the genitals, how could I do this?

In other words, how can I sculpt a custom morph in Blender from a single .obj model and split it into two morphs in Daz for the body and gens respectively? I've read around a lot and experimented a bit and was able achieve this in Daz, but upon exporting into VaM the gens morph distorted and didn't look like how it did in Daz.

Any help is appreciated,
Thanks.
 
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