I want to learn game clothing transfer. I already have a set of in-game clothes, and I know the general steps. Right now I'm scaling and fitting the clothes in Blender. I'm wondering if there's a way to make the clothes fit perfectly on the G2 model, especially complex parts like gloves.
Have you tried porting characters from Daz, only to have eyeball issues, deformed joints, and/or quirky facial features? If so, your solution is below (with luck, anyway).
First, this guide is simply an addendum to 2 others, one by donkilluminatti, which is here...
Hey guys! I’m new to character creation for Vam, but have years of experience as a 3d character artist. So the question is:
I downloaded Daz, selected genesis 2 female base mesh, using Zbrush bridge successfully created a morph, which works in Daz. I’m exporting morph just like guides tell me to...
Hello,
Is it possible to create a custom morph that crosses the seam of a geograft? For example, if I want to smooth out the lower stomach area down to the genitals, how could I do this?
In other words, how can I sculpt a custom morph in Blender from a single .obj model and split it into two...