Hi people,
I noticed that when I download certain looks, some of them have a morph like "Isabelle" as a slider, and that the slider changes the whole look of the character. So it's either a full Isabelle if you slide it to the right, or a generic character if you turn it off. This makes tweaking the character very difficult.
I was curious: is it possible to de-morph these all-in-one-morphs to the generic VAM morphs? I'd be willing to program something in Python. I just can't figure out what the morph is actually changing. Let's say the all-in-one-morph changes 30 bone settings and weights, I could program something that tries to achieve this same setting with only generic VAM morphs. Let it be clear: I have no clue what the morphs are actually doing. I tried looking at the .vac files but that didn't make me any wiser. Can anyone tell me what the morph is actually changing?
The major upside for me would be this: that way you could convert all looks to generic VAM morphs and make them comparable. My next thing would be to try to create a randomized new character based on the average and standard deviation of your favorite generic VAM morph settings. (And clusters of settings).
TL;DR: is it possible to convert all-in-one-morphs to generic VAM morphs.
I noticed that when I download certain looks, some of them have a morph like "Isabelle" as a slider, and that the slider changes the whole look of the character. So it's either a full Isabelle if you slide it to the right, or a generic character if you turn it off. This makes tweaking the character very difficult.
I was curious: is it possible to de-morph these all-in-one-morphs to the generic VAM morphs? I'd be willing to program something in Python. I just can't figure out what the morph is actually changing. Let's say the all-in-one-morph changes 30 bone settings and weights, I could program something that tries to achieve this same setting with only generic VAM morphs. Let it be clear: I have no clue what the morphs are actually doing. I tried looking at the .vac files but that didn't make me any wiser. Can anyone tell me what the morph is actually changing?
The major upside for me would be this: that way you could convert all looks to generic VAM morphs and make them comparable. My next thing would be to try to create a randomized new character based on the average and standard deviation of your favorite generic VAM morph settings. (And clusters of settings).
TL;DR: is it possible to convert all-in-one-morphs to generic VAM morphs.