• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

converting

  1. B

    Question Converting Asset Requiring Newer Unity Version: Is It Possible?

    I'm currently facing a bit of a conundrum and would greatly appreciate your insights. I've come across an asset that I am eager to convert and integrate into my current project. The challenge arises with the asset's requirement for Unity 2019.3.15 or a higher version. Given that VAM is setup on...
  2. pinosante

    Question Convert specific all-in-one-character-morph's, to only generic VAM morphs?

    Hi people, I noticed that when I download certain looks, some of them have a morph like "Isabelle" as a slider, and that the slider changes the whole look of the character. So it's either a full Isabelle if you slide it to the right, or a generic character if you turn it off. This makes tweaking...
  3. X

    Clothing to Asset

    Hey! I would like to know how you can turn clothes into an “asset” and what is the easiest way to do this? What for? Well, I would like to see the character's clothes not only on him, but also to be able to take, for example, shoes in the character's hand, or so that the jacket removed from the...
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