Clothing Creator auto-generated normal map bug.

VeeRifter

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Normal maps auto-generated when importing a .duf are now mainly pink instead of the mainly blue they should be, and so do not display height information properly. Are they now missing the blue channel ? I have normal maps created in earlier versions which are fine, so this is a bug introduced in a more recent release, not sure which one. I know Meshed stated no more bug fixes for v1.xxx but I really think this one should be fixed.
 

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