So I bought myself a 4090 for my VR environment. Still I face some bad fps, I must say. Firing up the MSI Afterburner OSD it tells me that
the GPU is at 60%, the CPU is around 60%, all RAMs are fine (VRAM 12GB/24GB and RAM 30/64) but FPS are down to 30 and less. Running the resolution on 2x4K in SteamVR changing the in game render scale from 2 to 0,5 doesn't change almost nothing concerning frametime but ofc screen resolution.
Only Physics Cap and Physics Update Rate change fps drastically in both ways. So does the speed of the anymation.
Why isn't VAM not using the last little bit of the graphic card's ressource? My system can't be the cause, other ressource intensive games suck out 100% and reward me with top notch graphics.
the GPU is at 60%, the CPU is around 60%, all RAMs are fine (VRAM 12GB/24GB and RAM 30/64) but FPS are down to 30 and less. Running the resolution on 2x4K in SteamVR changing the in game render scale from 2 to 0,5 doesn't change almost nothing concerning frametime but ofc screen resolution.
Only Physics Cap and Physics Update Rate change fps drastically in both ways. So does the speed of the anymation.
Why isn't VAM not using the last little bit of the graphic card's ressource? My system can't be the cause, other ressource intensive games suck out 100% and reward me with top notch graphics.