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VaM 1.x Ambient Occlusion Material in Unity?

Threads regarding the original VaM 1.x

Okachu

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Joined
May 16, 2024
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I think I have sorted everything right but struggeling with one material.

ambient occlusion.jpg


AO - Albedo
BC - Detail Albedo x
E - Height Map
M - Metallic
N - Normal Map
O - Occlusion
R - Roughness

Internal_ground_ao_texture - Ambient Occlusion?

Can I ignore this?
 
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