Hi all!
Everything was working fine yesterday, and today no clothing is showing up in the clothing tab except those tagged "Anonymous" or the original Meshed ones. Im not sure what went wrong, i have tried clearing the cache, doing a hard reset and checking that the cache location points to cache. This happens both if a load a fresh scene, where i cant see the clothing in the clothing tab, but also if a load a previous scene (in that case, it just doesnt load the clothing that was saved with the atom model).
What is the issue? Im trying to see if i can rescan the clothing and copypaste the error message i get when i do that.
EDIT: Tried rescanning clothing, doesnt work. Did get an errormessage:
!> Exception during refresh of dynamic items System.IO.IOException: Win32 IO returned 1392. Path: Custom/Clothing/Female/Best-VR-Babes
at System.IO.Directory.GetFileSystemEntries (System.String path, System.String searchPattern, FileAttributes mask, FileAttributes attrs) [0x00000] in <filename unknown>:0
at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x00000] in <filename unknown>:0
at System.IO.Directory.GetFiles (System.String path) [0x00000] in <filename unknown>:0
at MVR.FileManagement.FileManager.FindRegularFilesRegex (System.String dir, System.String regex, System.Collections.Generic.List`1 foundFiles, Boolean restrictPath) [0x00000] in <filename unknown>:0
at MVR.FileManagement.FileManager.FindRegularFilesRegex (System.String dir, System.String regex, System.Collections.Generic.List`1 foundFiles, Boolean restrictPath) [0x00000] in <filename unknown>:0
at MVR.FileManagement.FileManager.FindRegularFiles (System.String dir, System.String pattern, System.Collections.Generic.List`1 foundFiles, Boolean restrictPath) [0x00000] in <filename unknown>:0
at MVR.FileManagement.FileManager.FindAllFiles (System.String dir, System.String pattern, System.Collections.Generic.List`1 foundFiles, Boolean restrictPath) [0x00000] in <filename unknown>:0
at DAZCharacterSelector.SyncCustomItems (Gender gender, .DAZDynamicItem[] existingItems, System.String searchPath, UnityEngine.Transform dynamicItemPrefab, UnityEngine.Transform container) [0x00000] in <filename unknown>:0
Please help, any ideas of what is wrong here?
Everything was working fine yesterday, and today no clothing is showing up in the clothing tab except those tagged "Anonymous" or the original Meshed ones. Im not sure what went wrong, i have tried clearing the cache, doing a hard reset and checking that the cache location points to cache. This happens both if a load a fresh scene, where i cant see the clothing in the clothing tab, but also if a load a previous scene (in that case, it just doesnt load the clothing that was saved with the atom model).
What is the issue? Im trying to see if i can rescan the clothing and copypaste the error message i get when i do that.
EDIT: Tried rescanning clothing, doesnt work. Did get an errormessage:
!> Exception during refresh of dynamic items System.IO.IOException: Win32 IO returned 1392. Path: Custom/Clothing/Female/Best-VR-Babes
at System.IO.Directory.GetFileSystemEntries (System.String path, System.String searchPattern, FileAttributes mask, FileAttributes attrs) [0x00000] in <filename unknown>:0
at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x00000] in <filename unknown>:0
at System.IO.Directory.GetFiles (System.String path) [0x00000] in <filename unknown>:0
at MVR.FileManagement.FileManager.FindRegularFilesRegex (System.String dir, System.String regex, System.Collections.Generic.List`1 foundFiles, Boolean restrictPath) [0x00000] in <filename unknown>:0
at MVR.FileManagement.FileManager.FindRegularFilesRegex (System.String dir, System.String regex, System.Collections.Generic.List`1 foundFiles, Boolean restrictPath) [0x00000] in <filename unknown>:0
at MVR.FileManagement.FileManager.FindRegularFiles (System.String dir, System.String pattern, System.Collections.Generic.List`1 foundFiles, Boolean restrictPath) [0x00000] in <filename unknown>:0
at MVR.FileManagement.FileManager.FindAllFiles (System.String dir, System.String pattern, System.Collections.Generic.List`1 foundFiles, Boolean restrictPath) [0x00000] in <filename unknown>:0
at DAZCharacterSelector.SyncCustomItems (Gender gender, .DAZDynamicItem[] existingItems, System.String searchPath, UnityEngine.Transform dynamicItemPrefab, UnityEngine.Transform container) [0x00000] in <filename unknown>:0
Please help, any ideas of what is wrong here?
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