You are welcome to keep reporting 1.X bugs, but it is unlikely we will provide a fix at this point. We may be able to suggest a workaround. If the bug is critical enough we will consider another 1.X patch.
Any chance you fix hand tracking for Oculus 2? It was working fine before from what I read but after Hand Tracking 2.0 hands get frozen after a bit... It makes it kind of unplayable on Oculus 2.