• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

macgruber

  1. emirsezer52

    VaM 1.x I can t find SkyMagicImporter File

    I want to create a project for SkyMagic, but I don't have a SkyMagicImporter file. Where can I find it? please help
  2. D

    Question Have some grpahic problem

    In one of my projects i started to have a wierd problem. My persons became half-transparent(Not sure how to explain it look at screenshot). My guess it's a result of using MacGruber plugins. So in case that's plugins i've used: 1. SkyMagicLoader on a CustomUnityAsset Scene Plugins: 2. SuperVideo...
  3. Raycast Depth of Field (raycastDOF)

    Plugins + Scripts Raycast Depth of Field (raycastDOF) 2
    Hub-Hosted VAR CC BY

    Raycast depth of field plugin: The plugin will adjust the macgruber depth of field values to the minimum hit distance of the raycasts Instructions: have macgruber post magic on your person atom have embody installed with user controlled head rotation + add triggers to turn macgruber's...
  4. Casual.Merilyn.Monroe

    Scenes Casual.Merilyn.Monroe 2
    Hub-Hosted VAR CC BY

    It's done, added toggles for volume, pov and cameras and 4 more sex poses. Go to an adventure with Mia, listening to Sevdaliza- Merilyn Monroe The lights, the music and the sensual moves will have you come for more and the cameras will let you see everything from different angles. Again...
  5. Jocks3D

    Saving a .var package gives errors for deleted items

    I'm trying to create a basic male atom template. I did a fresh install of VaM and deleted everything I didn't need in the Addons folder including MacGruber's Life plugin. I also zeroed out all the active morphs. Then when loading my base Atom and deleting everything under Plugins, when I save...
  6. bot1789

    Solved Triggering a plugin by Coding

    How can I trigger the MacGruber Relay plugin (from MacGruber LogicBricks) attached to a Person from my C# script/plugin? Unfortunately, I did not find an example of such code. But I would like to have this option, since in this case there is no need to write all actions in my C# script.
  7. Fussy

    Question MacGruber PostMagic effects don’t show on Supershot

    I was wondering if anyone has had this problem or knows a fix? When I set up my effects like bloom and depth of field in MacGruber postmagic. They show up on my screen but not in the preview while using supershot or the actual screen shot it takes.
  8. F

    General newcomer questions on scene workflow, user inputs and mesh deformation

    Newbie here! I'm playing around with making my own scene and features but just wanted to get an understanding of what the general workflow or best practices are for achieving certain goals; as well as some more specific questions. Firstly, is there a tried and tested way to setup...
  9. DoomCell10

    DoomCell10

  10. DoomCell09

    DoomCell09

  11. DoomCell08

    DoomCell08

  12. DoomCell07

    DoomCell07

  13. DoomCell06

    DoomCell06

  14. DoomCell05

    DoomCell05

  15. DoomCell04

    DoomCell04

  16. DoomCell03

    DoomCell03

  17. DoomCell02

    DoomCell02

  18. DoomCell01

    DoomCell01

  19. DoomCell

    Scenes DoomCell 1
    Hub-Hosted VAR CC BY-NC-SA

    She is alive, all-natural, and all yours. Four scenes are included: a dance scene, an intercourse scene, an idle standing scene where she lives, glances, and feels your touch, and a similar scene with a bed. DoomCell is designed with one goal: the best performance in a room-scale VR scene where...
  20. NtamaC

    How to create an audiobundle?

    Hi everyone, I'm amping up my VAM skills to start creating some content and I'm getting stuck on something rather basic with audio: Thanks to @MacGruber and the amazing Life and Breathing plugins, one can bring scenes alive relatively easily. The Breathing plugin seems to rely on audiobundles...
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