• Happy Holidays Guest!

    We want to announce that we will be working at reduced staffing for the holidays. Specifically Monday the 23rd until Jan 2nd.

    This will affect approval queue times and responses to support tickets. Please adjust your plans accordingly and enjoy yourselves this holiday season!

  • Hi Guest!

    Please be aware that we have released a critical security patch for VaM. We strongly recommend updating to version 1.22.0.7 using the VaM_Updater found in your installation folder.

    Details about the security patch can be found here.

lighting

  1. 1683143259.jpg

    1683143259.jpg

    Home Office for VIP, WIP
  2. 1683143233

    1683143233

    Home Office for VIP, WIP
  3. 1683143211

    1683143211

    Home Office for VIP, WIP
  4. DragonsLair02

    DragonsLair02

    Home Office for VIP, WIP
  5. DragonsLair

    DragonsLair

    Home Office for VIP, WIP
  6. zzzzzz01

    zzzzzz01

    wip. Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  7. zzzzz02

    zzzzz02

    wip. Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  8. zzzz04

    zzzz04

    wip. Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  9. zzzz03

    zzzz03

    wip. Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  10. zzzz02

    zzzz02

    wip. Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  11. zzzz01

    zzzz01

    wip. Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  12. zzzPrincessOfLight

    zzzPrincessOfLight

    wip. Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  13. zzz05

    zzz05

    wip. Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  14. zzz02

    zzz02

    wip. Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  15. Sirine

    Sirine

    wip. Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  16. WasserChan

    Question VAM lighting is much brighter than Unity

    I've noticed when importing environments (with baked lighting), they get MUCH brighter in VAM. My baked lighting looks great in Unity, but looks like garbage in VAM because all the shaded areas are brightened. Is this something I can avoid or disable? It ruins the ambiance and realism of my...
  17. Forest 4

    Scenes Forest 4 2023-03-10
    Hub-Hosted VAR CC BY-NC-SA

    Join discord to see latest stuff I'm working on: https://discord.gg/HkcWVM8KMs CC BY-NC-SA A simple pre lit forest environment for taking pictures of elves. As usual scenes have a blank model in them so you can load your own. The pictured elves are not included. All scenes share the same...
  18. Old Torchlight

    Assets Old Torchlight 1
    Hub-Hosted VAR CC BY

    Could be high on performance... So use at your own risk! Imported from Sketchfab. Just add some light and you're good to go!
  19. BabysitterPositions03

    BabysitterPositions03

    Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  20. BabysitterPositions02

    BabysitterPositions02

    Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
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