• Hi Guest!

    We are extremely excited to announce the release of our first Beta for VaM2, the next generation of Virt-A-Mate which is currently in development.
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.

lighting

  1. Lighting Manager

    Plugins + Scripts Lighting Manager 1
    Hub-Hosted VAR CC BY

    Lighting Manager for Virt-A-Mate Lighting Manager is a plugin designed to simplify and enhance lighting setups in Virt-A-Mate (VaM). It automatically creates and positions a 3-point lighting rig (Key, Fill, Back lights) around your Person atom, providing professional-quality lighting without...
  2. Lighting Default Settings

    Paid Plugins + Scripts Lighting Default Settings 1.0

    VAM Plugin: Lighting Default Settings With this plugin, you can configure how the Light Settings are set, whenever a Scene is loaded. In the default settings, the Ambient Light is increased to 75%, making Scenes generally brighter. I also changed the slider for the "Ambient Light Intensity"...
  3. Neon Re-shade Preset

    Other Neon Re-shade Preset 1

    Neon Re-shade Preset I had a little fun making a re-shade preset and thought that I would share it.
  4. Luts

    Lighting + HDRI Luts 2
    Hub-Hosted VAR CC BY-NC-SA

    As many know the colortone assetbundle can break certain effects in vam and as a work around I've made a lut that attempts to get close to the same effects and then combined that with my favorite existing luts from @BooMoon , @ICannotDie , and @ptrxxx . I'll probably add to this as I make more...
  5. Chroma ReShade

    Lighting + HDRI Chroma ReShade 1

    Hello VaM Community, I am back once again to share with you all my latest preset. I always think I'm done and I can't do anymore but I always find something I can change. I went back to the drawing board and used the foundation of my Cellshade preset I included in my original guide which...
  6. Trucino

    Performance - Physics

    Hey everyone, I've been developing the RealFeel scene for over a year now. Over time, the scene has grown significantly in size and complexity — which, as expected, has led to a gradual drop in performance. We can imagine that this scene is heavy on performance because of lights, hundreds of...
  7. VaMDeV

    Official 05: The Lighting Rig

    VaM2 The Lighting Rig Please load “Example 2”. You may have noticed a unique lighting rig inside this scene file. Several Options are available. Open it's options under the "Environment" rollout within the scene. The rig is currently Auto Rotating and this can be turned off and rotated...
  8. [Experimental] Volumetric Global Illumination

    Plugins + Scripts [Experimental] Volumetric Global Illumination 1
    Hub-Hosted VAR CC BY

    An initial attempt at importing SEGI global illumination into VAM. All credits go to SonicEther. https://github.com/sonicether/SEGI This project hasn't been updated in ages, so I doubt I'll get it to perform better than it currently does. The upside is that it runs on VAM's ancient version of...
  9. ReShade Preset Ultimate Bundle

    Lighting + HDRI ReShade Preset Ultimate Bundle 1

    Hello Everyone, After a lot of tweaking and experimenting I am proud to release this ultimate bundle, which comprises of 6 different presets. In the zip folder you will find both the presets and the list of how they should look in ReShade. For these presets you will need the full array of...
  10. J

    Block/mask light

    Hi, I'm trying to understand lighting in VAM, and I'd like someone to confirm something. Let say we have a two room asset, with no light on it's totally dark (black screen), you create and point a light at the adjoining wall in room A, room B should be dark as there is no light, but instead...
  11. T

    Question Passthrough topic: Is there some material setting so an atom with a flat colour won't receive any shading effect, allowing passthrough effect?

    So the atom will look like a silhouette essentially in whatever colour it's been allocated. This is for creating passthrough portals in a scene.
  12. Composing Light and Shadow Example (case Xacreux)

    Guides Composing Light and Shadow Example (case Xacreux)

    There have been several requests that to describe my process of creating lightings in my scene, and here I want to share my process. It always depends on the scene situations so there are no single route to finish from start to the end, but I feel there are some common issues that I always take...
  13. Tomboy's Light Rigs Pt. 3

    Lighting + HDRI Tomboy's Light Rigs Pt. 3 1
    Hub-Hosted VAR CC BY

    12 portrait lighting rigs using subscenes. should be positioned with the head (and parented to it as well, if animated). Some dramatic, some subtle, some weird. These lights are all set to high settings (very high shadow quality and forced pixel) so take caution if you have a weak computer...
  14. Linn Scene

    Scenes Linn Scene 2
    Hub-Hosted VAR CC BY-NC-SA

    Make sure to Join discord for early access and bonuses: https://discord.gg/HkcWVM8KMs Scene used to take screenshots of Linn for her hub release now as its own hub post so dependencies are kept separate. This version comes with a blank model as well as a few different pose presets to be used in...
  15. The River

    Scenes The River 1
    Hub-Hosted VAR CC BY-SA

    Make sure to Join discord for some bonuses: https://discord.gg/HkcWVM8KMs This environment was inspired by an AI screenshot @Noc_This posted on official discord. I still plan on making several changes to this scene to make it more like my mountain temple scene where there are buttons for...
  16. Animated Torches

    Assets + Accessories Animated Torches 2024-01-24
    Hub-Hosted VAR CC BY

    Comes in 4 colors--Normal, Green, Blue, Purple. Each version has a straight up and side. Lighting goes a long way to make a good scene and I never liked using VaM's built-in torches because they always cause a lot of lag and the sprite looks pretty dated. None of these torches have baked...
  17. A

    CUA lighting in some scenes looks highlighted / ultra bright

    So basically in some scenes my CUA assets look very weird and have bad lighting. I have tried messing with scene lighting and other stuff but it didn't work. It is only in some scenes and I do not know why this keeps happening, I searched everywhere and could not find a similar problem to mine...
  18. Showcase Photography Scenes - 3 pack

    Scenes Showcase Photography Scenes - 3 pack 2
    Hub-Hosted VAR CC BY-NC-SA

    This is a collection of well-lit beautiful environments that can be used to showcase looks or photography. Includes 3 environments, I'll gradually update the collection with new environments. No look is included to keep dependencies minimal. Grab the companion Fairy Look used in screenshots...
  19. FocusOnMe!

    Plugins + Scripts FocusOnMe! 14
    Hub-Hosted VAR CC BY-SA

    Abstract: This plugin continuously tracks where you are looking at. Based on that info it focusses up to four configurable and positionable lights (three from the front and sides and one backlight) on the target. The lights move and rotate with the the player, so you will always enlighten the...
  20. ScreenAddiction

    ScreenAddiction

    I may have a screen addiction problem
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