Small utilities I made that didn't merit their own package.
TimeScaleController.cs
Allows triggers that affect time scale.
FieldOfViewController.cs
Controls the FoV (zoom) of the camera on Desktop.
CameraNearClipPlane.cs
Changes the camera clip plane, to see through walls or see VERY large...
Director
Controls where the "camera" is by moving it to sequential Animation Pattern steps. Compatible with Passenger for moving in and out of POV mode.
How to use
Add the Director.cs file to an Animation Pattern. I suggest renaming the atom to Director.
Set the mode to WindowCamera...
Improved POV
Improved POV handling so that possession actually feels right.
Compatible with Passenger to reverse possession and have you follow the model instead. Try with Snug to also match your body proportions with the model's!
Why
Currently, the possession mode (point-of-view)...