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" I think the problem is you have multiple AnimationPattern atoms controlling the same receiver and you have all of them set to "On And Controlling Receiver""
That is not what is happening here.
In this example there are 3 animation patterns all with 2 steps.
AnimP 1 controlls the sphere.
Step...
Things that are controlled by animation patterns which are not set to autoplay will not follow animations as they should after scene load.
it will only start behaving as it should after the animation is played or moved at least once.
this is causing a lot of issues in scenes with multiple...
Sometimes VaM just Freezes for a minute before it starts loading the next scene, sometimes it seems like it freezes permanently...
In all cases it is much faster to hard reset VaM before trying to load next scene.
you can try switching between the scenes below...
It seems that no one is able to load more of my scenes in a row as VaM just freezes, my self included..
It is affecting all my scenes as i build them all in similar way...
It would be good to see what is going on from the dev side..