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  1. StardustVR

    Syncing animation on rotating platform

    Hey, guys. I posted this question over on the Discord with no reply. It's only been 24 hrs but it's already moved quite a ways up the page so don't think it's going to get answered there. This is simply a copy and paste hoping someone here may can help. Hope I worded all this ok. Wasn't easy to...
  2. StardustVR

    Issue importing boots with heels

    Hey, guys. I've been trying this for a few days and have read many posts here about it but still can't quite wrap my head around it. So I have a pair of tall boots (just below the knee) with heels in Daz3d (Gen2). And the feet stick through the shoe. I can rotate the foot and it's fine. But then...
  3. StardustVR

    Can I re-load original hair?

    I'm working on a kind of showcase scene where I can swap appearance presets and then swap hair, clothes, etc. Is it possible to go through my hair presets (using buttons I've preassigned), and then somehow go back to the original hair that the appearance had? Or do I just have to save it as it's...
  4. StardustVR

    Importing Animations to Timeline

    When I import timeline animations I can only seem to import to a new segment. Which I wouldn't care about, but then I can't seem to trigger any animations from any other segment than the first. So I have 3 questions that I've searched and can't seem to find if/ how any of them are are doable...
  5. StardustVR

    Assets Las Vegas Skybox Scene

    StardustVR submitted a new resource: Las Vegas Skybox Scene - Skybox scene of the Las Vegas skyline! Read more about this resource...
  6. StardustVR

    Scenes CosmopolitanLV

    StardustVR submitted a new resource: CosmopolitanLV - Scene and asset of the Cosmopolitan Hotel/ Casino in Las Vegas. Read more about this resource...
  7. StardustVR

    Scenes TheSimpsons

    StardustVR submitted a new resource: TheSimpsons - 742 Evergreen Terrace in Springfield, USA. Read more about this resource...
  8. StardustVR

    Timeline export/ import problem

    Hi - I've used the Timeline export function to export a few animations, but when I try to import them into another scene I often get this error: !> Timeline.AdvancedKeyframeToolsScreen.ImportFileSelected: Failed to import animation: System.InvalidCastException: Cannot cast from source type to...
  9. StardustVR

    Possible to add collider to outer ring, but not the center?

    Hey, guys. Quick question - hopefully I can explain this. I'm creating a scene that involves a ring, or hoop. Occasionally my model will enter it (think hula hoop, but not quite). I'm having a problem with clashing colliders. I can't disable collisions on the entire hoop when she enters it - I...
  10. StardustVR

    Crackling audio

    I'm trying to play a video file in a scene. But the audio playback is horrible. Sounds like an old, beat up transistor radio with the mono speaker cutting in and out. I did the mixing in my recording studio and it sounds great through my studio monitors. So I don't know why it sounds so horrible...
  11. StardustVR

    Blurring/ bouncing when I move in my created asset.

    So having a weird issue with an environment that I created and imported to VAM from Unity. The room overall looks good but, when in VR, when I move some of the visuals are odd. Hard to explain but they kind of flicker, or blurr. Tends to only be where my eyes are looking (not in perepheral view)...
  12. StardustVR

    Skybox asset exploding models

    So I created a cool skybox in Unity and it looks great in VAM. However when I add a model to any scene she explodes. If I disable collision in the CUA (skybox) it works fine. Question is how can I disable collision permanently on this asset? I'd like to eventually share it on the Hub but need to...
  13. StardustVR

    Spawn location of assetbundle

    Hi. I've created a few scenes in Unity (correct version) and they import to VAM fine and look fine (most of them, anyways) but how do I make sure it always spawns at the same spot when I open it as a CUA? Say, in the living room or front porch, or wherever? I set the model to 0,0,0 in Unity -...
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