• Hi Guest!

    We are extremely excited to announce the release of our first Beta for VaM2, the next generation of Virt-A-Mate which is currently in development.
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.

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  • Users: Voithe
  • Content: Threads
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  1. Voithe

    Plugins + Scripts Atom Controller

    Voithe submitted a new resource: Atom Controller - Control Atoms in many different ways through scene triggers and UI elements. Read more about this resource...
  2. Voithe

    Scenes Virtual Input Axis Demo

    Voithe submitted a new resource: Virtual Input Axis Demo - Just a very simple demo scene for my plugin Read more about this resource...
  3. Voithe

    Plugins + Scripts Virtual Input Axis

    Voithe submitted a new resource: Virtual Input Axis - Use atoms as virtual controllers Read more about this resource...
  4. Voithe

    Guides How to setup Visual Studio Code without Visual Studio

    Voithe submitted a new resource: How to script with Visual Studio Code at it's top without Visual Studio - Setup everything from ground up. Read more about this resource...
  5. Voithe

    Plugins + Scripts Actions Toggle

    Voithe submitted a new resource: Actions Toggle - Mini logic brik that trigger actions based on a toggle value Read more about this resource...
  6. Voithe

    Plugins + Scripts Atom Mover (Obsolete)

    Voithe submitted a new resource: Atom Mover - Move and rotate atoms around, in many different ways. Read more about this resource...
  7. Voithe

    Am I the only one who think that Desktop\VR tags whold be very nice?

    I mean for the scenes. I think many scene creators works in Desktop Mode and use plugins that doesn't works in VR. Also, scenes built in Desktop mode can be too heavy for VR. I think it could be helpfull to separate VR scenes from Desktop scenes. :unsure:
  8. Voithe

    Why did some of the reactions on my screenshot disappear?

    I'm pretty sure that this screenshot had more than one reaction (not many tbh maybe about ten). Is this something that happens often? :unsure:
  9. Voithe

    My HD is going to blow up! Please stop posting so much awesome content! (Joking)

    I leaved VAM for few months and now that I'm back I'm seeing a real explosion of very awesome free content. I just wanted to say a BIG THANK YOU to all this mighty creators! You are making the wait for VAM 2.0 almost imperceptible! ;)
  10. Voithe

    LUTs and Lighting: How to deal with them?

    Both LUTs and Lighitng are essential to create a nice atmosphere... but... how you deal with them? I mean... a LUT changes the overall colors of the scene... including the lights color. So... what's your way to balance them? Any advice is appreciated. :)
  11. Voithe

    Does anyone have the female genital UV map?

    I can't understand how to edit that texture. Anyone have the UV map?
  12. Voithe

    Solved Differences between LUT and CUA Tonemaps

    Hi guys! Could someone explain to me the difference between these two things? I see that both of them "changes colors"... but, i can't understand if there is a difference between them. Thanks in advance! ;)
  13. Voithe

    Dildo Atom now have UV! No one wants to make some texture for it?

    Hi guys! With the last updates, the Dildo Atom got an UV map!!!! No one wants to make some nice texture for this cute "little" atom? ?
  14. Voithe

    Any way to set a different audio device for output? (SOLVED)

    I'm on a Quest 2. I want to hear VaM audio from (let's say) my desktop speakers instead of the quest builtin speakers... any way to do this? Changing the windows output device seems to not work. If i set "Oculus Virtual Audio Device" or any other devices, nothing changes in VaM... but it works...
  15. Voithe

    A couple of shaders...

    I asked this on the "Question and Answers" sub-forum and maybe it was not clear that this was, indeed, a request. So... i'm posting this here also. In the other thread (link) a nice cat said that this could be possible. I'm hopeful. Here is my request with a little addition: - An unlit shader...
  16. Voithe

    Question Emissive shader on basic shape atoms

    Is it possible to have an emissive shader on the basic shape atoms (Cube, IsCube, Sphere, IsSphere, etc...)? It could be great if the shader can be applied to specific materials and allows the use of the alpha map but, just having an emissive shader of any sort will be nice.
  17. Voithe

    Why the Wildlife models looks a lot more sexy than the VAM models?

    Hi guys... I recently went back to playing Wildlife and the question I wrote in the title arose. How is it possible that models with far fewer polygons than those available in VAM look so much sexier? Is it possible that such a result cannot be achieved in VAM? Even the environmental occlusion...
  18. Voithe

    Anyone tried the 2.x Alpha?

    What are your first impressions? Does it works in VR? In the announce the devs said that it is limited in "AR (VR)". It is not clear if they mean "AR (which is a kind of VR)" or "AR (and also VR)".
  19. Voithe

    Question Any way to pose VR hands?

    Just simple as the tilte says. Is there any way to do it?
  20. Voithe

    Question Why sometime parented objects slowly drift away?

    This is a thing that dosen't always happen but, sometime, parented atoms slowly translate away along all the axis. It's so slow that the movement is not noticeable but, if i look in the Move Panel... i can see the numbers changing every bunch of seconds. It's seem also that, at some point, they...
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