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You're right. I've tried spending a lot of time exporting characters, Daz's hair, and clothing from Vam toBlender, but when I posed, I realized that even if the Daz importer comes with IK and morph to correct joint parts, it's not as convenient and fast as in Vam. But I know that the plugin...
Yes, @Riddler creates top quality skins for Vam and most of them are free, clothes too.
What I've done with some Daz G8 characters I own is fit them to the G2 base, as described in the guide I linked to, then use a skin already available in Vam. It also works with G3. There are a lot of really...
Have you been doing this....
Load an empty scene in daz, load up the genesis model your new morph is for, set mesh resolution to base.
Fire up Morph Loader Pro
Then have you been clicking on 'choose morph files' and pointing it to your exported .obj file from Blender?
Not so clear from your...
thanks for the input
your right it is important to extract the material from the obj or fbx in order to use them in unity
yeah the substance painter does a better job than blenders texture paint , your method gives better results
with blender using FBX and OBJ can be a pain , as exporting an...
Hi, the textures are at VaMfolder/custom/atom/person/texture/femalebase , recalling it from memory.
You can use 3rd party (Blender) meshes as clothes with using DAZ3D. There should be a tutorial around. There are some small issues to overcome (like the clothes have to be fit to the Genesis 2...
Thank you.
Honestly I thought that I had followed that guide well enough but from your explanation it's clear there are some things that I could have overlooked. I'll try following it again. This time more closely. Would be nice to have both methods available at hand.
I appreciate the response! So those who use reference images, that's the world of using a workflow such as Blender > Daz > VAM, yes?
Do you have a TL;DR workflow that's better?
I want make this lookis .but dificult to do in vam. can you help me in daz or blender?or help me in var. if you give me var I will send you the var I made
If what you're trying to port is G8 (or G9) clothing to Vam, that is a difficult task. The Autofit in Daz has limitations.. Going backwards from G8 to G2 is not supported, IIRC. You would probably have to do the conversion in Blender.
There is a T-pose for G8 that might help with this process...
I think there are already a lot of ways to do this but they require a few steps on a few different pieces of software. I’m not as familiar with Daz3D but there might be a way to from stable diffusion toDaz 3-D without having to go through facegen or blender.
That being said, these are...
Yeah, me too. It drives me crazy! I have not found an answer other than tweaking the mesh, the solidity, etc. Over and over. I have gotten pretty quick getting things from BlendertoDazto Vam...
The original model I had also had a leather strap holding the ring with silver rivets. I could not...
Hasn't been mentioned yet, but if you don't want that hole appearing you can manually shrink the mesh in an external program like blender. Merge the look with https://hub.virtamate.com/resources/morph-merge-and-split.15048/ and load it up into Daz with...
1 - Some daz authors use fibremesh eyebrows which is a separate model. This is not supported in this template so you would need to add some brows to your final conversions using photoshop or similar. In my experience its fairly rare that they won't include brow and browless texture options...
- Fixed BVH exported poses being inaccurate especially on the arms, hands and spine
- Fixed end sites of fingers, toes, breasts and face being misaligned with model in BVH export
- Added option to export BVH with unoriented rest pose if intention is to later reimport a modified motion with VAM...
If you like my work and contributions, support me on patreon to encourage me to create more, You can request for any dress,jewelry items or looks you want as well. ALL ITEMS CREATED BY ME ARE "FC" , That means- you can use freely without giving any credit,no permission required.Even if you want...
I will clarify the tutorial on the Daz export, I have not changed my settings in sometime and overlooked it.
1. The bit of script that hooks blenders selection change is probably broken due to my piss poor python skills. So the button isn't evaluating selection changes.
3. We need to make sure...