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Search results for query: daz to blender

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  1. TToby

    Question Converting Genesis 2 clothing to VAM

    It is true, that VaM will create the clothes anyway if it has too many vertices, but I would not support "never worry". Too many vertices in clothes meshes will drop the performance noticeable, especially if you enable physics on them. Maybe not for the desktop mode, but definitely in VR. There...
  2. Origin69

    Solved fbx model to custom morph

    It would be best to put your new head into daz first. Scale and position it over the gen z models head, then move the eyes nose and mouth into the rough place you need them, as sculpting in blender can mess these up. (You may need to add the genesis 2 female morphs bundle, not sure now what...
  3. Juno

    Guides Vam to Blender to Vam

    The way I understand from a recent post by Meshed is that it is down to how vam translates the morphs to its modified daz model with grafts and the way the skinning system works means that morphs wont look exactly like they do in daz/blender. I often have to use far less than 100% to get close...
  4. mopedlampe

    Guides Video guide for advanced clothing Imports without deformation

    Hey bud, you are right about the genesis model, it has to be base resolution without any subdivisions, otherwise it won't work. But it doesn't require a specific blender version, the current blender version also does vertex order, it just looks a little different compared to the version I used...
  5. SlimerJSpud

    Solved Model/Look creation - Where to begin?

    I started in Daz quite some time ago (Studio 3). I was always willing to spin dials to get a look I wanted. I'm not a Blender/Zbrush modeler. I've been using Headshop in Daz, which is kind of like Facegen, perhaps more primitive. What I have to do with that flow is create a model for G3/G8 and...
  6. TToby

    Warning: Geometry did not match, failed to create morph.

    No. You can't replace the figure meshes in VaM 1.x You can "only" morph them to another shape. So the Genesis 2 figure(s) in DAZ3d are the same meshes, you can do morphs in DAZ and use them in VaM. For DAZ there are some more tools and options to create morphs. For creating morphs in DAZ it is...
  7. I

    Guides Your EndAllBeAll guide to Wrapping!

    There's already a guide on the hub that has a blender template to convert g8 to g2 and vice versa. I've been using it for textures and such, it's not perfect but it's great! Although wrapping textures in WRAP4D would be better.
  8. S

    Where to put blend files

    Yes, I only have .blend file. I saw clothing, shapes, hair, eyebrows, body, armature every kind of design/stuff in the blend file using blender but I don't have any kind of info to use this in VAM, not even in the download page.
  9. Modeling and painting a Clothes for Daz Genesis 2 female (aka VaM model)

    Guides Modeling and painting a Clothes for Daz Genesis 2 female (aka VaM model)

    Hello everyone, this is my workflow on how I make my clothes. The programs I use are Marvelous Designer/ Clo3d Adobe Substance Painter Blender (for off camera retouching) Daz 3D Getting the Avatar There are 2 ways to get the avatar, one is through Vam and the other is through Daz. Using Daz is...
  10. vvs123

    Question I have created a head in blender... now what?

    Since I often convert VAM models to Daz's Genesis8 models, I have some knowledge of Wrap4D. In fact, having just a head model is not a problem. Wrap4D can wrap the model after separating it, and it won't affect re-importing it into Daz.
  11. C

    Plugins + Scripts Vam To Daz 2

    Glad you have it sorted. I do have a different tool that converts DSF to VMI/VMB so I was not sure at first if you were using that.
  12. S

    Scenes GLTRAW Arcee

    Thank you! I've been trying after unpacking the file in 7zip but im struggling with daz... do you have blend files possibly..? im more familiar with blender than anything but if not thats okay.
  13. B

    Guides Vam to Blender to Vam

    I tried this guide to a T, and I get to the point where in DAZ I finally load the created Morph from Blender. When I click Accept to load the Morph file in DAZ it says "Geometry does not match. Failed to create Morph." Does this guide ONLY works when doing Sculpting specifically? Because I...
  14. ajtrader23

    Sculpting a Genesis 2 Model in VR

    Hi, I'm trying to set up a workflow to generate custom appearances. I'd like to sculpt fulling in VR. I have a current workflow that uses Daz > Blender and can edit just fine in blender. But I want to do the sculpting in VR, not on a 2D screen. Blender has an add on for *viewing* and...
  15. K

    DAZ export/import help

    I don't know what about hair, but with cloth for apply any deformation we need to export that cloth to obj and import obj again. Set Poser preset when export and import. After that save DUF and try to import in VAM but i guess there will be problems with morphs in vam. Morphs and animation will...
  16. S

    Can't convert gloves from Daz3d to VAM (HELP)

    I must be doing something wrong because when I finally get the gloves to VAM and import the texture mapping, the textures are all messed up and not even remotely close to where they should be. Any advice at all? I must be doing something wrong when it comes to the import
  17. C

    Plugins + Scripts Daz Generations Converter

    Check that you are using the Legacy obj import and export and that the "keep vertex order" is checked. Keep vertex order needs to be checked on import and export. If it is off on import you get the mess you see, if off on export you will get a mess in Daz. Legacy is the safest choice since...
  18. C

    Plugins + Scripts Vam To Daz 2

    I'm not 100 pct sure exactly what you are seeing by here is my best guess.. Daz has two points of reference for bones, the root(start position where rotation occurs) and the end point. The end point is used to make the bones look pretty in Daz UI, no other software cares. It does not affect...
  19. Juno

    help with obj to VAM

    You sure picked a doozy if you have never used any 3d software before... This is unfortunately not the simplest job and will require more software than just daz and blender to achieve, specifically R3DS Wrap. If you want any non daz model in VaM then that model needs to conform to the daz g2...
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