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To clarify, only the ring is usable ingame in this version, it should look something like this:
Notably there is a degree of deformation when certain facial morphs are applied, otherwise it should look "perfect"
also, it doesn't really work too well for me for some reason, the rewrapper that is, so I implore everyone using this to stay away from any facial morphs for now until earring issues are remedied, I believe there's probably a morph that can be used to fix them, much as is the case for geoshells.
Ladies and gentlemen, a pair of bakelite earrings.
Do note that it may break with certain facial morphs, especially around the ears, still, should work fine 99 times out of a 100
5 presets and fully simmed
Ladies and gentlemen, I return from a cold dark grave to bring you a set of earrings, the first of a full bundle, you will also find the .obj file for the hinge on my patreon for your own creation purposes.
Cheers.
Yeah that much is easy enough, and it's good as a scale reference but it's never quite as perfect as wrapping to morphs.
I think I have an idea for kind of a roundabout method, basically, wrap to morphs, export the VAR, harvest your own VAR and shove that into blender maybe?