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@everlaster
In the example parameters you need to change -min to either -m or --min.
And one request if easy to include, could you include a morphs sum at the end of the results?
Thank you for sharing, @everlaster and @le_hibou , it's really useful. Perhaps this could be a resource of its own...
In my linked example it's not the same issue as you describe as the downloaded VAR is not valid (16 KB).
For baldee it could either be a corrupt VAR, gives an error when opening with a compressed files toll and errors all the time in VaM, for such the only solution is deleting the VAR; or could...
I posted the error and a example VAR that shows the issue, if you're interested:
https://hub.virtamate.com/threads/built-in-hub-browser-package-updates-downloads-corrupted-vars.46636/#post-163923
Reinstalling Windows to fix erros in VaM is pointless unless your system is really messed up in multiple ways.
These are corrupt VARs. See the names and delete them.
I have one and the error is just like that.
A VAR is just a zip file essentially. I've experienced and seen others having a problem that when a VAR is corrupted in some way it can break the scanning process of VaM when it loads.
A corrupt VAR can be from a unfinished download for example. If it is corrupted and if you try to open the VAR...
If you confirm that they are in the AddonPackages folder but do not show as they as they should, for example it's a scene and doesn't show in the Sceen Browser, then perhaps you have a corrupt VAR that is breaking the scanning process.
Often the atom name helps, check the atom list for one that may be meaningful.
The atom list is the one in the UI with a cursor icon next to the person icon
It helps to see what "blur" is it you mention, but anyway, it's very likely you are using a plugin of some kind in the scene like Postmagic for example. It's unlikely to see a scene without any plugins, so look again.
Your C experience means little for VaM or movies unless you're making plugins, possibly the same for Unreal. BTW, VaM is made from Unity.
I would say to explore a bit more what VaM offers, there's no shortage of information, content, videos, etc.
You don't need to be a developer to use this, but this is also a enthusiast software where the community content can require you to learn a lot of things and resolve some problems.
I hope you went through the many tutorials you can find on using VaM, especially the ones mentioning dependencies...
Here's a list of what errors mean:
https://hub.virtamate.com/threads/contribute-to-a-list-of-error-log-errors-to-help-users-fix-their-problems.45146/#post-133232
If it's in use on the scene/preset they'll see it in the list.
You can also see for yourself by disabling "preload morphs", it will stay there if in use.