• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Collage - Zelda.png

Zelda
Princess of Hyrule

Package includes:
  • Full Morph
  • Textures
  • Hair (Multiple variants)
  • Clothing
Here is the fifthteenth model in the Oni Project series. Courtesy of Mordred. Big thanks to them for commissioning it for release!

Really pleased with how this one turned out. So much so that I went back and ported over some additional bits that I hadn't planned on. The model includes the outfit shown above as well as some additional hairstyles and weapon choices.

OP - Zelda.png


The hairstyles all have physics applied so that they move about nicely in motion. The weapons are applied in the scene but toggled off. You can switch them on and off in the CUA menus.

Launch models are now available for November
Collage - November Pat.png

Commission Info C2.png

Dependencies:
Thanks to Trety and kementate for their always useful morphs.
Zelda BOTW Oniekohvius
Recommended:
For easy loading of hair asset into other scenes.
To properly lock CUA to model and eliminate lagging while in animation.

CUA Plugin Guide.png
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Latest reviews

Positive
Version: 1.0
Posted:
holy shit
OniEkohvius
OniEkohvius
Thanks :)
Upvote 0
Positive
Version: 1.0
Posted:
Need made a .var of my Zelda set and share that on the hub for her and enhance your great work <3 <3 <3 <3
OniEkohvius
OniEkohvius
I'll keep an eye out for it if you do!
Upvote 0
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