Expanded cumshots to have 3 stages, with increased coverage at each stage before needing to clean up.
Also I've removed penis length and width from the cumshot timeline, preventing it from resetting those values after they've been adjusted via the sliders.
Currently I've added 3 cowgirl mocap loops (20-40 seconds each) for the bed part, which are randomly triggered during the cowgirl sequence.
It gradually changes the bed and pillow color from the default to plain white.
Added two new lighting modes: L1b and L1c
Judging by the voting so far, I decided not to replace the existing lighting modes, since each of them was being used to some extent. Instead, I added two new ones.
These are brighter variations of L1 (which is now called L1a). I've also changed the default lighting to L1b, as I think it's a slightly better fit.
Reworked lighting for all Chair and Wall XXX poses.
The light sources are now positioned to better match each sex pose preset.
Room redesign
Changed the look of the back wall (previous one was kind of ugly af) and added some new wall art.
Added Passthrough
You can enable or disable it using the button above the door: Known issue: Passthrough still needs some tweaks to move certain UI elements out of view, especially in the Chair Part.
Added a toggleable mirror for the Chair Part and all Bed, Chair, and Wall XXX poses
Polished XXX Mocaps for chair, wall/wardrobe and missi3 on bed
Once again, I went through the above mocaps frame by frame, removing abrupt movements, awkward head angles, boring sections (where nothing happens for longer time), unnecessary frames, and so on.
A couple of “looking back” doggy mocaps now have slightly more intense head movement, with head positioning enabled in Timeline (WallD4, WallD6).
Also ChairM5 now has a completely different, more fitting mocap.
Added new mechanic for XXX Mocaps
After analyzing a lot of porn, I came up with an idea to make the sex mocaps feel a bit more realistic:
Mocap animations for all XXX positions (Bed, Chair, and Wall/Wardrobe) are now triggered by moans and/or sex talk.
Basically, when the girl moans, the mocap starts, plays for a while, and then gradually slows down and stops. During the stop phase, gaze is activated in missionary positions and some “looking back” doggy positions, so the girl looks back at the player.
This phase lasts until the next moan, which resumes the mocap.
I've tried to capture this mechanic in the preview clip below:
Changes/Fixes
Polished several mocaps
All bed XXX mocaps are now polished:
I went through them frame by frame, removing weird head angles, overly abrupt movements, boring sections (where nothing happens for several seconds), and other small issues.
A couple of them now also have different starting points, so the girl reacts with more movement to insertion.
The "Teasing Loop" for the chair section has also been polished (and small part changed)
Added Boobjob
with cumshot animations and transitions to and from Teasing, BJ, CG and RCG
Here is a preview clip:
Added cumshots for Boobjob, BJ and Reverse Cowgirl
The girl also squirts during orgasm on RCG, when squirting toggle is activated
Cumshot and Orgasm button appear on the display behind, when those are available
Added Physics and Squirting toggle UI on the left side
Added direct transition animations between sex activities
Now you can directly switch between:
BJ → Cowgirl
BJ → Reverse Cowgirl
Cowgirl → BJ
Cowgirl → Reverse Cowgirl
Reverse Cowgirl → BJ
Reverse Cowgirl → Cowgirl
Changes/Fixes
Improved BJ on Chair Part
Increased dampers on girls head to reduce head jittering during BJ
Dudes penis nodes switch to comply during BJ for more stability
Fixed incorrect voice lines being selected after loading the "NoIntro" scene
This bug snuck inside in the last version, causing BJ voice lines to play from the start
Added new ColliderEditor preset for "Possession Mode"
This preset slightly reduces penis width (by around 10%) on Gen2 and Gen1 areas, resulting in smoother penetration in possession mode (based on my testing)
If you preferred the previous preset, it is still saved in the scene file: